

Review: Not just yet another Design Pattern book - Well. It is not a yet another book, which says this is the scenario and this is the use case - this is the useful pattern there. No, since it is about game programming and hence lot of things about performance should be taken into consideration. Like when implementing Observer pattern, it gives different alternatives and different trade-offs of each. It also has some interesting info about how programming languages work and some history. It's is certainly not yet another book. Brings certain unique things to the table. Review: Unmatachable. - One of the best read for design pattern book
| Best Sellers Rank | #98,736 in Books ( See Top 100 in Books ) #9 in Game Programming #37 in Graphics & Visualization #258 in Programming Languages (Books) |
| Customer Reviews | 4.7 out of 5 stars 1,496 Reviews |
B**T
Not just yet another Design Pattern book
Well. It is not a yet another book, which says this is the scenario and this is the use case - this is the useful pattern there. No, since it is about game programming and hence lot of things about performance should be taken into consideration. Like when implementing Observer pattern, it gives different alternatives and different trade-offs of each. It also has some interesting info about how programming languages work and some history. It's is certainly not yet another book. Brings certain unique things to the table.
K**R
Unmatachable.
One of the best read for design pattern book
R**U
Not a rehash of GoF book
This book presents an interesting approach to study design patterns. No toy examples here. Examples are from real world game programming. Even if you know GoF patterns, you will enjoy reading this book.
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